26 January 2012

Nope. Still don't believe it. (Grand Review: 'Above Suspicion: Silent Scream')

My review of the previous Above Suspicion can be found here. Most of it still remains true a year later - although having seen Kelly Reilly in the first Guy Ritchie Sherlock Holmes movie, I don't think bad acting is the cause.

It's quite simply the fact that DI Anna Travis is so bad a character that even a RSC alumni (are there many good female roles in Shakespeare apart from Lady Macbeth?) couldn't lift her from the dregs of woefully bad. In the world of Above Suspicion, she is being considered for accelerated promotion. Quite frankly, I wouldn't trust this woman with a Safer Neighbourhoods Team. This is quite frankly one of the few shows that is better when its lead isn't in the scene. Again, the make-up is awful - way too much mascara [Your only qualification on the subject of good make-up is the possession of a Y chromosome, Silent, although some might say that's enough - Ed.]

Shall we discuss the way in Travis makes an idiot out of herself in this one? How about the one where she goes to the house of a murder suspect alone and so gets beaten up as a result - then waltzes straight back into work while still on painkillers? What part of "go home" does this woman not understand?

Silent Scream's plot isn't that brilliant either. Film star gets murdered and dark secrets come out. Same old, same old. Been done a thousand times and mostly far better. There's a subplot about DCS Langton finding out who told his superiors about the big error last time (where the main suspect got into the incident room by pretending to be an FBI agent), which resulted in him being passed over for promotion. Quite frankly, it's derivative and clichéd - I'd prefer not to discuss this. It's a shame as it was promising to begin with.

So, we've got another poor ITV crime drama with an appalling lead character and a bargain basement plot. No change there then, which is a deep pity.



4/10. Please don't waste any more money on this, ITV.

23 January 2012

TacOps PBEM Part Five: Completing Phase One

0740 to 0759

The reason that I’m doing these two posts together is that not a massive amount happened here – in terms of volume of fire at any rate.

At 0742, I found the last Red Unit on Objective E and attacked it with a helicopter, a mortar and airstrike – only the former doing any good. REDFOR dropped a load of artillery on an area with nothing actually in it and an MLRS strike on an area that actually did. Finally, three helicopters and an infantry squad from one of those finished off the final infantry squad.

REDFOR now had “Nothing to do for the next 14 minutes except pre-plot artillery and use harassing fires to slow [my] redeployment”. I spent that time preparing for the reinforcements for Red that would come from the eastern edge of the map, moving my Cobras to cover the main roads that Coyote would likely use to ingress his forces.

The turns moved rapidly, with only my movement – the remaining Red forces on the map stayed put and lowered their engagement ranges down to 110 metres to avoid being detected by me. A Red airstrike at 0755 killed a few helicopters and I lost a mortar unit at 0759.

At the same time, some of Red’s BTR units arrived on the map and got a taste of Hellfire. A taste they would never forget.

20 January 2012

After Pearl Harbor Part Six - The Second Battle: Midway

The Japanese aircraft carrier Hiryu maneuvers to avoid bombs dropped by USAAF Boeing B-17E Flying Fortress bombers
Part One

The Battle of Midway from 4 June to 7 June 1942 is arguably the most important naval battle in the Pacific War. With one fell swoop from the forces of two US carriers, Japan lost three of its aircraft carriers - a fourth would follow later. The United States only lost one. Japan's naval supremacy in the Pacific entered a downward path that they would never recover from.

As the story of Midway is well known, I'm going to take a different tack on this post. I'm going to discuss carrier operations c. 1942 with some of my computer game experiences helping in the analysis of this. I find that war games can be very educational in this regard.

Pre-launch

I don't imagine the air conditioning on US Navy warships was all that good back in 1942. I guess key components could be kept cool, but for many you're basically in a large metal can that has the sun shining on it the whole time. In the Pacific in mid-summer it wouldn't be pleasant.

It'd also be cramped. Sailors have long faced a lack of privacy and a tiny living area - sometimes having to "hot-bunk", which I really wouldn't want to do.

Take off

Launching from an aircraft carrier wouldn't be all that hard. Just push the throttle forward to maximum power and use the wind speed generated by a combination of the carrier's own engines and the prevailing wind to get airborne. Of course, if your engine didn't work properly, you could drop into the sea, facing the chance of either being run over by your own carrier or drowning trapped in your aircraft.

I've never had any particular problems with carrier take-off in the Battlefield games at all (it's a bit harder in Il-2) - in fact it's easy in all walks of life to "take off". The question is staying airborne and landing safely.

Transit and return from target

The ocean is a big place and finding a small ship is not easy, especially when you don't have radar. Even then, you might misidentify your target in some form.

In addition, a spotter plane that found an aircraft carrier would need to call the report in. You couldn't do it like today with an encrypted satellite phone and your own voice. I may be wrong, but for distance transmissions you were having to rely on Morse - which takes time to send. It was not unheard of for a spotting aircraft to be destroyed before it get a contact report off.

Navigation was a lot harder back then as well. You were basically relying on a compass, a stopwatch and sometimes the stars - no real landmarks at sea. A small error could quickly mount up and result in you missing your target by miles. Or even worse, failing to find your carrier before you ran out of fuel. This can be demonstrated in particular by the early performance of Bomber Command over Germany where the vast majority of bombs didn't even get within five miles of their target. That's a big miss.

Attacking the target

No fancy stand-off weaponry back then. There were two basic ways to attack a carrier - dive-bombing or torpedoing.

Dive-bombing basically involves swooping down on the carrier and releasing your bombs so that they hit the deck. This is harder than it sounds. I've had enough problems in Battlefield trying to get bombs to drop accurately onto target - I usually just do lay-down and hope, with little success so far.

You've got to come in at a steep angle against a moving ship that is shooting at you. With a lot of guns - US carriers had a large number of AAA guns on board up until the missile age. One hit in the right place and you're either going to explode or not be able to pull out of the dive.

Torpedo attacks involved coming in straight and low, so the torpedo (which ran straight) would not go straight down when it hit the water. Again, you've got flak coming at you from the ship, with some small arms fire for added "effect". A hit here and you have little room for manoeuvre before plunging into the sea.

Landing

"Trapping" on a carrier is regarded as one of the most scary things to do in aviation, especially at night. You have to find the carrier in the first place and then come in at the right angle and approach to catch one of the four arrestor wires on a deck moving in three dimensions, which will bring you to a screeching halt. There were none of the optical landing systems back then - they would be invented after the war. You were reliant on eyesight and the landing officers waving you in. Come in too low and a "ramp strike" was a distinct possibility or having your landing gear collapse on you.

If you miss the wires today, you just slam the engines on afterburner and go around - as the landing area is at an angle to the rest of the ship to prevent a "bolter" from hitting aircraft parked forward and allowing for a safe fly-off. Back during the war, you'd either hit the aircraft, hit a safety net and have your aircraft badly damaged, or go off the side.

I've never made an arrested carrier landing in any game, so I can't comment on this.

Leaving your aircraft

Ditching from an aircraft over the sea is not something that any pilot would ever want to do. If you landed close to an enemy carrier, you were going to end up a POW or dead - considering the Japanese, some might have preferred the latter. If you landed in the open ocean and managed to avoid drowning by being pulled under by your own chute if you failed to release it on landing (a distinct possibility if you were injured), you had to hope someone found you...

Conclusion

It's a simple one really - it takes skill and bravery to be a carrier aviator. I don't think I could do it.

SOPA and PIPA shelved

Good. They were badly written and too vague.

Now I would suggest that media companies, both Internet and mainstream, work together on a better bill. Online piracy is a real problem and needs handling - but not at the expense of freedom of speech.

19 January 2012

17 January 2012

TacOps PBEM Part Four - Hide and Seek

0730 to 0739

If you're not willing to shell your own position, you're not willing to win.

One of my favourite web comics, Schlock Mercenary, revealed another maxim from its “Seventy Maxims of Maximally Effective” – number 20, the above mentioned gem (my calendar for this year is the Schlock one featuring the first 12). There was a fair bit of that going on in this battle, even if it wasn’t intentional.

I cleared Objective B at 0732, thanks to the Hummers arriving and dealing with the foot sloggers rather than the helicopter. In that same term, a Red MLRS attack killed three of my soldiers and cost me another unit. Nasty things – have been since the Second World War…

I cleared C two minutes later, leaving Coyote with only three squads on the entire map, only one of which was actually parked in an objective – Objective E. To try and find the remaining holdout, my choppers circled around over E and then two (one not over E) were bagged by a pair of Floggers conducting airstrikes [So they’re good for something – Ed.]

Somehow I managed to miss a unit less than three hundred metres away from me from a helicopter…

SOPA and PIPA

So, Wikipedia are doing this "blackout" tomorrow in protest against PIPA (SOPA being pretty much dead now), a piece of proposed legislation in the US Senate that, they argue, will severely damage the freedom of the internet.

I support efforts to stop online piracy - it does damage the incomes of a lot of decent people who deserve to profit from their creativity. PIPA however seems to be going a bit far - shutting down a site solely based on an accusation isn't justice and the proprietors need to have the right to defend themselves. I trust that these media companies will at least ask for the removal of offending content first - it will ultimately damage them otherwise - and courts will be sensible in this. The United States government, of whatever political hue, is a strong guardian of freedom of speech - there are a lot of things they could have done pretty easily in the last twenty years and haven't, whereas many other states would do them without blinking.

Speaking of "freedom of speech" (which will still exist on the internet), I wonder if people are going to protest against DNS shutdowns in Iran and China? A violation is a violation regardless of jurisdiction.


15 January 2012

Plans for 2012

Much later than planned, here is what I intend to blog about for 2012:

  • Something for the 30th anniversary of the Falklands War - not a massive series though.
  • A Grand Review of Borgen. Also with Doctor Who scheduled for autumn, I'll be doing an odd TV episode - whatever takes my fancy.
    • I'll be doing Above Suspicion: Silent Scream, just like I did Deadly Intent last year. No, I still can't take Detective Inspector Anna Travis seriously.
  • I'll definitely be reviewing Skyfall. I may also get one or two DVDs out and review some of the older Bond films.
  • One big series this year - the North African campaign, focussing on El Alamein.
  • The US presidential election naturally.
  • Pentecost or another Christian festival.
These may all change, of course.

TOAW III - eventually you run into a problem

So, I'm eight turns in to my invasion of South Korea.

 So, the forces of Kim il-Sung have run a considerable way into South Korea, but have now run into problems.

Firstly, the Americans are starting to arrive in numbers and have managed to halt my advance to a certain extent, throwing me back in others.

Secondly, I lack decent air coverage.

Thirdly, with the main railway line to the west of the country broken and only one lot of rail engineers, I can't bring massive lots of reinforcements down and my supplies are naturally effected.

Finally, that's a dangerous looking weak bit of my line to the east.

So, I guess this - or slightly further back - is going to be my temporary stop line.

14 January 2012

D'ni sim now open at Phoenix Roleplaying!

D’ni sim* now open! If you’re as big a fan as I am of the Myst series of games and books, then you’re sure to love this sim!
D’ni: Infinite Ages is not one sim, but a collection of active and prospective sims based in the Myst Multiverse on Phoenix Roleplaying.
Currently D’ni: Infinite Ages – Prison Break is open and accepting new character applications (for a list of all proposed D’ni: Infinite Ages sims to date, please visit this thread)
Prison Break
Criminals, undesirables, and other evil sorts were often imprisoned by the D'ni in Prison Books - books designed to hold an individual indefinitely, giving them no ability to leave. Suddenly and inexplicably the D'ni vault containing all of its prison books was found open, books scattered across the floor, and their occupants no longer visible in the Linking Panel. Where did they go? How did they escape? What will they do now that they're free?
Phoenix Roleplaying is a multi-genre, international simming community. We welcome new players and invite you to play a part of our growing community. Want to see a genre or sim we don’t yet have? We welcome your ideas! Sign up now!
*Sim/Simming: See Simming League
Disclaimer: Content on Phoenix Roleplaying may include adult themes. View our rules here

13 January 2012

TacOps PBEM Part 3: The Lull

0720-0729

Things got a little quitter – we had two minutes of non-lethal artillery fire from Red as I held off my own artillery until I got better target data (i.e. actually found someone). When I did start, I dropped 155mm shells on a part of Objective E that I now realise was completely empty.

Much of REDFOR’s initial force was gone – all he had were a few squads of straight-leg infantry. To quote Gary’s own notes at 0728, when ¾ of his force had gone:

I've been getting good artillery resupply but I'm unable to see large sections of the map now to spot the most lucrative targets.  Have to target some likely locations now so the ammo does not go to waste, especially the multiple rocket launchers.

Lack of ability to see key parts of the map was a key feature in this game for both of us. Of course, it is a key feature for much of warfare – remember pre-Overlord that the Germans were completely unable to get reconnaissance photos of the area where the real invasion force was forming up because their aircraft kept not making it back – so were duped by the fake force.

At 0728, I lost two Hummers to RPG fire as I found the remaining two man unit in Objective D. It barely lasted 90 seconds as an AH-1 finished it off. Two down, three to go.


11 January 2012

TacOps 4 AAR - Part 2


0710 to 0719

This was a time filled with artillery, cannon and machine gun fire. It is surprising how much the accuracy of small arms fire falls off at distance – I remember the reason why the Russians developed the Dragunov support rifle as opposed to a full-blown sniper rifle is that most of their Second World War engagements were at distances of under 400 metres.

An airstrike at 071145 finished off a couple of the infantry units in square 1004 – it was one of the few successful airstrikes I would have in this battle. ZSU-23-4s: nightmares on six legs. I also lost some of my Hummers to RPG fire – it’s clear why the Americans are moving away from them as they were never meant to operate in an urban environment. While the artillery was a nuisance as it kept suppressing some of my units, it didn’t do a lot of damage.

The cannon fire and machine gun fire from my helicopters slowly began to take its toll on the OPFOR infantry – perhaps I should have gotten a bit closer. The rocket pods made a lot of noise but did little to the foot soldier. These and the artillery focussed on Objective E, getting the enemy presence down there to a mere six soldiers by close of 0719. Objective D actually only had two soldiers, but I had difficulty even finding them.

The casualty level was still a bit lopsided – 27% to 3% - but it was getting better.

08 January 2012

TOAW III - Korean advance

Bought TOAW III this week and am currently playing the Communist forces in the tutorial scenario. That's me in Red. While most of the UN forces aren't visible, I can see why at this point (16 July 1950), the UN got thrown back so far. It's not often remembered that the DPRK controlled 90% of South Korea at one point in the war.

Borgen initial thoughts

Have watched the first two episodes of this and am rather impressed - it reminds me of The West Wing only with more jokes. Got to extend a warm thank you to the BBC for buying this - it's another reason for the licence fee.

After Pearl Harbor Part 5: The First Battle - Coral Sea

Lexington explodes
The series starts here.

[Change of plan - I'm doing Coral Sea and Midway as separate posts and doing a final concluding post]

One of my favourite war novels is called The Sixth Battle by Barrett Tillman. Published in 1993, it revolves around a war in Southern Africa and features a supercarrier battle between US and Russian Eurasian forces. Early in the book, some of the characters are discussing how many battles between carrier groups there have been. Using the definition of a mutual exchange of air strikes, they come up with five, the first two being Coral Sea and Midway.

These two battles would prove pivotal in the war in the Pacific, as well as a much smaller, but no less audacious operation.

The Doolittle Raid

The Americans badly needed a morale boost and they got it on 18 April 1942 via the Doolittle Raid, where 16 B-25 bombers launched off the deck of USS Hornet and bombed Tokyo - a city that the Japanese had previously thought untouchable. It didn't do a lot of damage, but the psychological impact of the raid was immense - on both sides. All of the aircraft were lost - 15 crash-landed in China or ditched in the sea and the other one landed in the Soviet Union (which would remain neutral vis-a-vis Japan until August 1945), where it and its crew were interned. Three aircrew died during the raid, while eight of the others were captured - three being executed and one later dying of disease. Everybody else eventually made it back into operational service - James Doolittle, commanding the raid, ended up getting promoted two ranks to Brigadier General (he would eventually end up a full General) and getting the Medal of Honor.

The raid forced Japan to recall a raiding force from the Indian Ocean and delayed the launch of a new carrier that could have played a role in later events.

Target New Guinea

The Japanese were planning three major operations - against the Aleutian Islands, Midway and Port Moresby, New Guinea (now capital of Papua New Guinea).

The reason for Port Moresby (the offensive was codenamed Operation Mo) was simple - firstly it would provide a base for land-based aircraft to support any invasion of Australia and secondly, it would allow access to phosphate for Japanese agriculture. With the bulk of the carrier forces tasked for the other two, only modest forces were allocated for this particular operation. The invasion force sailed on 1 May, with two fleet carriers (Zuikaku and Shokaku) and an light carrier (Shoho) providing the key part of the strike force, escorting 11 transports that would make the main invasion.

The Americans knew that an attack was coming - they were reading the Japanese naval ciphers and so began to position their forces to counter the attack, two carrier task forces centered around Lexington (TF11) and Yorktown (TF17). They were still taken somewhat by surprise - as they were refuelling on 3 May, the Japanese started to land on Tulagi in the Solomon Islands, which was undefended as the local forces had been evacuated. TF17 heard the news and rapidly turned for Guadalcanal, where it would launch an air strike the following day against the landing force.

42 aircraft struck at the Tulagi landing force, sinking four vessels. It didn't stop the invasion (Japan would hold Tulagi until August)

The IJN promptly sent their two fleet carriers  south and recce planes into the area where they thought that the carriers were, failing to find anything. Each side spent the next three days looking for each other, mostly without success - American B-17s found Shoho but failed to hit it. Japan bombed Port Moresby in readiness for the invasion.

Day One - 7 May 1942

Early in the morning, Japanese patrol planes found something.

Misidentification of enemy vessels is something war games don't simulate enough. This is not just getting the ship name or class - this is completely misidentifying the type of vessel or its side. Easy to do in the dark or at a distance in a time with limited availability of radar (limited to large ships) where most scouts relied on Mark One Eyeball aided by binoculars. In addition, both fleets were 30 miles from each other and neither knew it.

So the Japanese scouts called in a light carrier and so the two fleet carriers launched against it... only it turned out to be a tanker and a destroyer. They disabled the former and sunk the latter, then, after dark started to come into land on what they thought was one of their carriers - only to discover they were trying to land on Yorktown. The Americans didn't realise the situation themselves until the aircraft were on their final approach.

That same day, American planes from TF17 found what they thought were Japanese carriers - but were in fact merchant ships. The Americans launched a strike at it and ran into the Shoho group, sinking the light carrier after a long dogfight, although most of that carrier's aircraft were able to recover to the other two carriers or dry land.

Both sides then held off for further attacks for the rest of the night.


Day Two - 8 May 1942

The second day of the battle began with both sides launching roughly 120 aircraft a piece. The Americans found Shokaku and damaged it at the cost of 43 aircraft. While they didn't sink the carrier, the damage caused made both fleet carriers turn back and resulted in neither being available for Midway.

The Japanese attack was more successful - their strike damaged Yorktown (although that damage was quickly fixed on return to Pearl Harbor) and wrecked Lexington's fuel lines. A chain of secondary explosions led to a conflagration and the second carrier was scuttled.

Both sides broke off at this point - the Japanese no longer had air cover for their invasion fleet and recalled it, while Yorktown made for Pearl.

The Japanese could at least claim a tactical victory here - but it was a pyrrhic one as they would never get near Port Moresby again.

They certainly could not call the next one a victory.

07 January 2012

Some have greatness locking onto them (Grand Review, 'Area 88' 2005 TV Series)

This might just be the best £4.99 I’ve spent so far in my life. I’ve got to thank Kevin “Zuzutoo” Diamond for it as well. For less than the cost of a lunch out, I bought a wonderful Japanese television series, which I will now proceed to discuss.

Plot

The twelve 23-minute episodes of Area 88, set in the late 70s/early 80s, are the second television adaptation of a manga of the same name – which I can’t seem to find to buy… There are plot differences between the three versions, but the gist is such: Shin Kazama, Japanese pilot gets himself shanghaied into a mercenary air force by a man who wants to steal his girlfriend (now that’s a plot that goes back a while – all the way back to 2 Samuel, Chapter 11 in fact). He can only get out three ways – complete three years’ service, raise $1.5 million dollars via the missions (he has to pay for his fuel, weapons and aircraft…) to buy himself out – or desert with all that entails. So, Shin has to fight to survive, flying his F-8 Crusader[1] and later an F-5E Tiger II against the MiGs of the rebels. At the same time, war photographer Shinjo (also Japanese) arrives at the secret Area 88 base, on a mission to take one particular photo…

The DVD comes with Japanese (with subtitles) and English audio – I went with the latter.

Characters

The anime has an array of wonderful characters – many of them putting Shin into their shadow. From arms and information dealer McCoy to short-tempered Greg to woman in a man’s world Kitri (whose introduction is up there with that of Merlin’s Morgause in the “how to make an entrance” category), they’re all memorable and distinctive. This includes the “one-shot” characters. I think watching this in English was the better choice as the characters came out more easily for me – I’d have had to focus on the actual dialogue on the screen otherwise.

Look

From the opening shot of either of the title sequences (it changes from episode 4 onwards), you’re in for a visual treat. The jet combat alone is worth the price of admission, but there’s other wonderful imagery and the animation is superb, even if it does contain the most unusual location I’ve seen the words “Isle of Wight” on screen.

I mentioned the jet combat and I’m going to do so in more depth now. There is a veritable smorgasbord[2] of turn of the 80s aircraft, from A-4 Skyhawks to MiG-23s to Saab Drakens – even a Blackburn Buccaneer of the sort that graces the banner of the Phoenix Roleplaying blog, all wonderfully drawn. If I was a squeeing man… The combat is within visual range (clearly McCoy can’t get Sparrows) and certainly spectacular – got to mention the use of Harrier as SAM platform in one episode.

Sound

The music is superb. The opening theme tune is certainly hummable and complements the title sequence perfectly, although after several re-watches it gets a bit too long.

Story

While certainly a high-octane jet on jet action series, the twelve episodes of Area 88 are also a deep explanation of war and its effect on a person. Shin gradually gets sickened by the death he sees and causes. There’s one episode that has a wonderful discussion on snipers and the loss of pilots is fairly frequent. There’s another episode where a pilot is reluctant to pull the trigger on a former comrade who is now flying for the rebels, although it’s arguably the weakest of the twelve.

The overall plot arc of the twelve episodes isn’t that fully integrated into the story, but where it emerges it does well – particularly in the final dénouement, where the whole story is partly, not entirely resolved.

Summary

It’s by no means perfect, but I’d say it was one of the best air combat stories I’ve ever seen, certainly on the small screen. I aim to get another Japanese series in the next few months – recommendations can go in the comments. Well worth getting hold of – even for more than I paid for it.

It’s also given me some ideas for Fighter Ops

9/10

[1]Which I initially mistook for an A-7 Corsair II…
[2] Speaking of Scandinavia – yes, I’m planning a Grand Review of Borgen.

04 January 2012

"Tighter than a new tube sock on a cow" - the Iowa caucuses

I don't know which American commentator actually said that, but if it's not Dan Rather, it's clearly his successor.

With just 8 votes in it, Romney's squeak win doesn't help him all that much. I still think he'll get the nomination (and lose in the general to Obama) but Rick Santorum has made an impressive comeback.

02 January 2012

5,017 pageviews

The figure for December 2011, my highest figure to date. I don't know what brought all of you here, but I'm glad you're coming. Thanks!

Snoozing occurs in real time (Review: 'NCIS: Los Angeles' 3.1, "Lange, H.")

So, my first review of the year goes to the season three opener of an spin-off of a spin-off. I could do a Sherlock review, but NCIS: Los Angeles, a show about undercover naval investigators in California, does need some love. Although it's not earning it with this episode.

"Lange, H." is a real-time episode following on from the season 2 conclusion that involved someone trying to kill G. Callen [we and he don't know his full first name] and the titular Henrietta "Hetty" Lange (wonderfully played by Linda Hunt[1], although she's a bit subdued here) going to Romania to try to get a crime family to call off their hit on him. The team (save Nell and Eric, the two computer rats) follow her and during this rough hour of time, we learn a bit more about Callen's past and there's some shooting.

This is a rather poor season opener - the real-time constrains the story too much as it's played out between two distant locations. While there is humour (particularly between Kensi and Deeks [2], as well as some great stuff about eating in the Ops Room and a knowing gag about location doubling) and a lovely little acknowledgement of the fact that Nell Jones has earned her place in the team, the whole story is a bit flat. It's like everyone came back from their holidays and was trying to get back into the swing of things. As for that cliffhanger - oh, come on!

Let's have something better next week.

5/10.

[1] Trivia fans - she's the only woman to win a Best Supporting Actress award for playing a man.
[2] Why is that female characters are almost always referred to by their first name as opposed to their surname?

01 January 2012

Delaying Action - A TacOps 4 AAR - Part One

[I’m posting these as individual parts and as I watch the long replay, but I’ll eventually put a single PDF version of this report together that will replace all the posts on here, which may well be revised]

First rule of politics, kiddo: Never let the truth get in the way of a good story.
-          Enoch “Nucky” Thompson, Boardwalk Empire

I wish that I could tell you the story of how a young, plucky Brit with very limited TacOps experience held off the superior numbers of a veteran player (kind of like that time I held someone to a draw in a game of Harpoon ANW) with nothing but a stiff upper lip and Kaylee Frye on an M60.

Sadly, though, I can’t. I lost this, mostly due to my own inexperience. That said, I feel that I didn’t make a complete pig’s ear of it.

Task Force Nankervis, one of the largest scenarios in the boxed game, involves a USMC Brigade having to seize a valley in a helicopter assault and then hold it (with reinforcements) against an OPFOR attack through the valley. To win, I would need to clear all five objectives and stop 60% of the superior Red Forces from traversing through east to west. The game options I chose hid information about the enemy order of battle from me (and vice versa), which made things more interesting.

I’ll break down this battle in ten minute chunks, covering ten minutes at a time.

0700 to 0709


My initial assault was with my helicopters against objectives A and C – dropping off most of my the forces there. Intensive ground fire followed and within two minutes, I’d suffered fifteen per cent casualties, including 21 transport choppers and a lot of valuable anti-tank units that would been very handy later. Red gained almost 5000 points and I only eliminated a paltry 40 point infantry squad. Therefore, I withdrew twenty of my CH46 and CH53s off the southern edge, thinking that they had fulfilled their purpose. This was in retrospect a major error – it deprived me of valuable airlift capacity and also machinegun platforms.

In the initial exchange of notes after ENDEX, Coyote noted my opening moves were very aggressive – perhaps too so in hindsight.

At 0704, my Apaches wreaked havoc with Hellfires (now there’s some alliteration) on the BTRs that were located to the north-east, but 152mm fire from Coyote caused the same on units that were too closely bunched together - I noticed this and started to disperse them.

I took Objective A at 0708, but my attack on Objective C faltered under heavy RPG fire that took out a large number of vehicles. I also started using the machine gun carrying Chinooks  against the infantry in Objective E.

The opening ten minutes weren’t brilliant for me at all. I’d already suffered 25% casualties for only 2% on REDFOR – only eliminating 12 of their 203 BTRs.


31 December 2011

TacOps 4 AAR coming


Since July, I’ve been playing a PBEM game of TacOps 4 against GCoyote from Armchair General. That game is now completed – yes, I lost, but I don’t think I did too badly.

We’ve given each other the force passwords and I’m going to provide an AAR based on the replay, as well as what each of us were sort of thinking at the time.

I hope you'll enjoy it.

After Pearl Harbor: Part 4 - The Worst Defeat - Singapore

Lt. Gen. Percival leading the surrender party at Singapore

Part One Part Two Part Three



The British, it is often said, maintain a stiff upper lip in even the worse circumstances. These gentlemen certainly look like they're doing so.

That must have been utterly hard considering what had just happened - and what would happen.
****
One of the best ways to understand why British Empire had all these outposts in far-flung obscure places is to plot some of them on a map. Gibraltar, Malta, Cyprus, Suez, Aden, Diego Garcia, Singapore, Hong Kong. As you can see, they all provide coverage of key trade routes to China and India.

Singapore, today a very prosperous limited democracy, covers a key route between the Indian Ocean to the west and the South China Sea to the east. It's one of the world's busiest ports and its strategic value from a purely geographical point is obvious. Therefore, the British invested large amounts in its naval defences, believing that it would be impenetrable from a seaborne invasion. Nobody, from the lowest ranking officer up to Churchill himself (who said in The Second World War that someone, himself included, should have seen it coming), thought that the Japanese would attack from the north, as surely the Malayan jungle was impenetrable.

Of course it wasn't.

****
On 1 February 1942, the Japanese reached the shore opposite Singapore after riding their bicycles through the Malayan jungle. The British were again woefully unprepared - they hadn't even implemented rationing - but still had superior numbers.

The first Japanese move was a feint attack by Yamashita's badly depleted forces (he was, in fact, outnumbered three to one) on 5 February against the island of Pulau Ubin to the north-east of Singapore island - a move that led Percival to move his key ammunition stores to the east. The Japanese then attacked from the northwest on 8 February. Australian forces from the 22nd Brigade fought off the initial landing attempts, but eventually succumbed to Japan's superior artillery and air support - the limited Allied fighter force did not last long against greater Imperial Japanese numbers. Percival believed that further landings would came from the north-east and so did not reinforce them - the Brigade were routed on 10 February.

Percival (told by Churchill to fight to the end) also started destroying docks and fuel dumps - while this stopped the Japanese from getting them, the effect on morale was highly negative, but worse was to come. A million people, mostly civilians crowded into the increasingly small area that the Allies controlled and food and water began to run out. Boats trying to leave were strafed by Japanese fighters, who now dominated the sky.

Percival was urged to surrender by his senior officers on the 13th but decided to fight on while he still had water, although he did ask for authority to surrender from London - which he eventually got.

14 February would see the Japanese commit another bloody massacre, killing 321 people in the Alexandra Barracks Hospital, usually by bayoneting them. Only five people were known to have survived. When Yamashita had about this, he had the soldiers responsible executed. This was just one of the atrocities committed.

The following day, Percival's forces were running out of ammunition and only had enough for two more days of fighting - although he didn't know the Japanese weren't much better on this front. At 1400 local time, deciding not to risk any further civilian casualties, he surrendered his forces unconditionally to Yamashita. 80,000 Allied soldiers became POWs, where most would spend four years in horrific conditions - many would never return. Thousands of Indian soldiers would switch sides and fight alongside the Japanese - but most of that army stayed loyal.

It was the biggest capitulation in British history. Part by bluff, part by superior fire power, Singapore had been taken by a numerically smaller force. The Australians were now worried about their own territory and rightly so - the Japanese seemed unstoppable.

****
But they weren't. As we shall see in the next post, Japan was to suffer two massive reverses in the following months.

Happy New Year

I'd like to wish all my readers a good 2012. I'll be outlining my blogging plans for 2012 in the next couple of days.

28 December 2011

Lance Corporal 1 Star - More Battlefield 3

My kill:death ratio, which was an embarrassing 0.2 on BF2 is now heading towards 0.3. Perhaps it's a lack of lag, perhaps it's something else.

I've now reached the rank of Lance Corporal 1 Star and am only a thousand or so points away from Lance Corporal 2 Star - I'll probably hit the rank in my next play session and get a shiny new weapon for all the infantry classes.

Got a gripe about jets - I know that people hogging them was a problem in BF2, but they've been tweaked badly here. A new jet player finds himself with a gun only aircraft with no IR flares. It's very hard to even get the initial points for those. Once a player gets IR flares, he's near indestructible to ground fire - any Igla/Stinger launch takes a long while to lock before inevitably missing. Add infinite cannon ammo to that and you've got a serious problem in conquest. Where is this mobile AA anyway?

27 December 2011

The Magical Trees of Androzani (Review: 'Doctor Who' 33.X, "The Doctor, The Widow and The Wardrobe")

There’s always one Christmas present that you really weren’t expecting, either in a good way or a bad way. This year, it was Androzani popping up again in Doctor Who.

“The Doctor, The Widow and The Wardrobe” is clearly inspired by the Narnia novels of  C.S. Lewis (who died on 22 November 1963, a day before the first airing of “An Unearthly Child”), where a family go to a country house and discover a doorway into another world – Moffat has stated as such and is clearly a big fan of the series, although he doesn’t like the religious bits. I like the religious bits as a Christian, but we’ll have to agree to differ there.

This story starts slowly and rather patchily – the pre-titles sequence is rather poor, but things get better once Madge Arwell (Claire Skinner from the wonderful comedy series Outnumbered, turning in a great performance), a recently widowed mother of two takes her two children to Uncle Digby’s house and one of them decides to open their Christmas present early.

“Space Narnia” is a wonderful setting and a great environment, playing host to a story of great pathos [Are you sure you know what that means? – Ed. Oh, stop being such a Scrooge!], humour (the trademark Moffat wit is fully present, especially with the three soldiers) and adventure. The climax is a bit predictable and some of the stuff might not stand up to a second viewing, but I enjoyed the second half considerably, making up for a lacklustre second half. Glad to see Amy and Rory – they’ll be missed once they go. The sets are great and it’s a shame that Doctor Who Confidential is no longer with us to explore the making of this special in more detail.

Matt Smith’s performance is highly praiseworthy. He’s really established the Eleventh Doctor as a unique character, being his own manic style to the role in a way that you can’t imagine David Tennant doing. Long may he continue in this role.

It’s not perfect, but the few sprouts are balanced out by some truly great turkey. A lovely Christmas treat – it’s just a pity we didn’t get a little after-dinner morsel, e.g. an episode title, to whet our appetite for 2012.

8/10.

Quote of the day 27 December 2011

"The Devil may have all the best tunes, but he has a rubbish wardrobe."

Lucy McGough on Gallifrey Base, discussing Morgana's choice of outfits in Merlin.

After Pearl Harbor, Part Three: The Bicycle Campaign - Malaya

Japanese troops advance through Kuala Lumpur
Part One Part Two

Part of the Japanese work in South-East Asia had already been done for them - the fall of France allowed for them to use the colonial territories of Vichy France as a staging area i.e. French Indochina (Vietnam, Cambodia and Laos). From there, it was a short sail across of the Gulf of Thailand to the British colonial possession of Malaya.

Malaya was an area rich in natural resources that the Japanese Empire needed - rubber and tin, as well as serving to put Borneo, Java and Sumatra, with plenty of oil within their reach. Hit by embargoes from the US, the UK and the Netherlands (the latter controlling Indonesia) for their earlier actions in China, the behemoth needed all of this just to sustain its economy. Add to that further "strength-in-depth" against air attack and the attraction was obvious

Just after midnight on 8 December 1941 (in fact seventy minutes before the Pearl Harbor attack commenced), the Japanese invasion force, hidden by bad weather and in one case shooting a Catalina that had spotted them before it could report their position, landed in Thailand and Malaya. British aircraft tried their best to stop them, but to no avail, although the Japanese did take heavy casualties at Kota Bharu.

The words "to no avail" crop up a lot in this narrative. Again, the British were woefully under prepared for jungle warfare - in fact many thought the Malayan jungle an impenetrable barrier. The Japanese weren't much better, but at least they had a good idea. Bicycles. They could carry far more than a regular foot soldier could and so the Imperial forces "requestioned" them from the local civilians and retailers. As for the British - their troops were undertrained, their aircraft e.g. Brewster Buffaloes were obsolescent and some units lacked proper communications.

Not only that, some of the responses were poor. Singapore was hit by an air raid on 8 December and a blackout still wasn't ordered. Facilities were not properly destroyed when abandoned - the British failed to destroy the radio facility on Penang when they evacuated it on the 13th, so the Japanese got it intact four days later and used it to taunt the Singaporeans, asking "How do you like our bombing?". The troops then looted Penang and massacred the ethnically Chinese residents - a move that went too far even for the Japanese, who eventually executed three soldiers over it. General Wavell, in charge of the local area for the British, kept overruling tactical commander Lt. Gen Percival, but never removed him - a half-measure that just wrecked morale.

On 11 January 1942, the Japanese took Kuala Lumpur with limited difficulty and headed down the island towards Singapore despite the British blowing bridges as they went - that great British fortress was in sight. The British had suffered two divisions worth of casualties - the Japanese only five thousand men. The local civilians of course had it far worse - the precise numbers killed during the invasion and subsequent occupation is unknown due to the destruction of records, but was likely between twenty and fifty thousand.

Malaya was one massive defeat for the British - but worse was to follow.

26 December 2011

St. Stephen's Day

Today is Boxing Day. It's also St. Stephen's Day.

St. Stephen was the first of many Christian martyrs, stoned to death on the orders of the Sanhedrin for "blasphemy" with the backing of Saul (see Acts 6 and 7), who would shortly after change sides in a dramatic manner and later become another Christian martyr himself.

Christians are still becoming martyrs today in many countries, or having to worship in secret. Whether it's in yesterday's bombings in Nigeria or detention in prison camps in North Korea, people still pay the ultimate price for following Jesus.

We have it so easy in the West.

All the best at this festive season to those who cannot wish each other Merry Christmas openly.

24 December 2011

Merry Christmas

I'd like to wish all of my readers a Merry Christmas as we remember God's ultimate present - himself.

19 December 2011

After Pearl Harbor, Part Two: The Philippines

US and Filipino troops surrendering at Bataan
Part One

Barely ten hours after the strike at Pearl Harbor, Japanese forces attacked the Philippines. While the defeat of American and Filipino forces, so far away from reinforcement and home in the former case, was inevitable, it certainly wasn't easy for the Japanese.

For the Allied POWs afterwards, it was horrific.

****

The Philippines consists of 7,107 islands in the Western Pacific, forming the eastern edge of the South China Sea and a valuable springboard for any force going from China to Indonesia and Malaysia. When I think of the islands and their people (who are currently dealing with a horrific typhoon), I think of the large number of merchant mariners that hail from the country and also of au pairs - the Philippines is a country that a lot of people leave to get work and then send money back to. I also think of Imelda Marcos and her shoes.

Of course, much of this was in the future. When war broke out, the Philippine Islands, as they were then, were an American-ruled autonomous territory, having been gained from Spain in 1898 in a war perhaps best remembered for William Randolph Hearst's sensationalising and "yellow journalism". A Commonwealth at this point, the islands were heading for independence, which was going to get rather delayed.

****
Certainly there had been an idea that an attack on the islands was possible in the light of US sanctions on Japan. Certainly far more possible than an attack on the United States proper at Oahu. Douglas MacArthur was called out of retirement, given $10m and 100 B-17s, then got told to prepare for an attack. He parked his bombers on the northern part of the islands, where US politicians believed they would deter Japanese aggression and allow an attack on Tokyo if required, recovering to Soviet airbases around Vladivostok.

Not a smart move, that one. Even less smart was the delay in moving the B-17s out of Japanese attack range so the bomber pilots could have a party. As they were recovering, the Japanese attack arrived and took out half of MacArthur's air force on the ground. Bad hangover doesn't quite cut it.

On the same day, the Japanese landed at three sites (Lingayen, Lamon Bay and Mindanao), taking airbases to support their drive south. The American response, which should have been a delaying action and arguably guerilla warfare, basically started off by putting inexperienced Filipino troops on the beaches against combat-hardened (in China) Japanese. Naturally, they got routed.

The advance was quick. On Boxing Day, the capital Manila was declared an open city, not that it stopped Japanese bombing and the city fell on 2 January 1942.

The Americans and Filipinos eventually retreated down the Bataan peninsula on Luzon to Corregidor, fighting delaying actions along the way including the last cavalry charge in US history. They tried to hold out for a relief force which would not show up. They certainly fought valiantly, but to no avail. 9 April 1942 would see the largest surrender of US forces in history and another month of bloody fighting saw the rest of the islands taken.


****
For the Americans and Filipinos that surrendered, it was the start of hell on earth. 76,000 POWs were forced to march 60 miles in what became known as the Bataan Death March. Travelling in high humidity, with little food or water, those who collapsed were often killed by bayonets, shot or even driven over. Thousands died, viewed by the Japanese as not human just because they had surrendered. It was rightly judged a war crime.

Just one of many that Imperial Japan would commit in South-East Asia, as we shall see.

Kim Jong-Il dead at 69

The death of North Korea's "Dear Leader" from a heart attack is not something I'll be mourning. At any rate, it reminds all dictators that the Grim Reaper has the ultimate power.

18 December 2011

'The Killing' theme music

In answer to my final question...

It's in "Download" - the third ringtone. Please be advised that the rest of the site contains spoilers.


Det er sket et mord (Grand Review: 'The Killing II')

[My review of the first season can be found here.]

 

The problem with sequels is that bigger is not necessarily better. It’s alas a problem that the second outing for Sarah Lund, the jumper-clad Danish detective has. The body count here (not counting [spoiler]) is seven in ten episodes, whereas the original had three in twenty. However, it does not stop The Killing II living up to its prequel.

 

So, it’s two years since the ending of the previous story. Sarah Lund has been basically sacked and sent off to do passport control at an obscure Danish port. Troels Hartmann, one assumes, is busy being Lord Mayor of Copenhagen, but we hear nothing of him.

 

When a lawyer is found murdered in Memorial Park in Copenhagen, the police initially suspect her husband – until a video apparently from Islamic extremists turns up on the internet. The only person who can solve the case (which says something about the Danish police if it does) is none other than Sarah Lund, especially when former Danish soldiers start being killed, half of a dog tag left by their body. Meanwhile, new Justice Minister Thomas Buch (who does some great comic relief at times, especially when drunk) tries to find out just what was going on with his predecessor and Afghanistan veteran Jens Peter Raben escapes from prison…

 

Basically, we’ve got a serial killer drama. I am starting to find serial killers more than a little clichéd and frequently find myself wishing that a moratorium on them in TV dramas would be implemented. I doubt that’ll happen though. A number of the old tropes get trotted out here – including the climax, where it was pretty obvious that [spoiler] was not actually [spoiler] (but it’ll sting in the morning). I spotted the Afghanistan connection nearly straight off and also that Sarah was right about [spoiler] (although I didn’t see she was wrong about [spoiler]).

 

The political ducking-and-diving as Buch discovers that something is rotten… no, that’s so bad a gag I’m not going to use it… is enjoyable and very twisty, particularly the very downbeat ending – like the first season, justice is not fully done. The main crime itself is well plotted and has plenty of neat twists and turns too. Mind you, the contraction from 20 episodes to ten and the ramping up of the body count means that we lose a lot of the family stuff that worked well in the previous season – it seems like the families of the victims get completely ignored. In a way, I actually wish it was a couple of episodes longer as it feels a little rushed at times.

 

All in all, though, The Killing II is a superb crime drama and I look forward to seeing the third and final season on BBC4 sometime next year (so pull your finger out, people).

One last question, where can I get the theme music from? It’s great.

 

8.5/10.

 

PS The title is Danish for “There’s been a murder”. With the body count, things did get a bit Taggart at times.

Vaclav Havel 1936-2011

Leader in the 1989 Velvet Revolution in Czechoslovakia dies.

The peaceful fall of the odious Warsaw Pact regimes was one of the 20th Century's best moments. Plus, anyone who rides around his palace on a scooter is certainly someone worth respecting.

Rest in Peace, Mr. Havel.

10 December 2011

Some more great stuff from Battlefield 3

  1. You can get points for healings, revives, capturing flags and even having people spawn on you. Great when you have poor shooting skills.
  2. Rocket launchers are great fun - especially when you blast two enemy coming up the stairs (and kill yourself in the process, mind)
  3. One of the dogtag options ("Are those subtitles?") references the Mine comedy fan videos. Great tribute, DICE!

08 December 2011

After Pearl Harbor, Part One - 7/8 December 1941

Yesterday marked the 70th anniversary of the surprise Japanese attack on Pearl Harbor. It also marked the 70th anniversary of the beginning of the Japanese invasions of Thailand, Malaya, Hong Kong, the Philippines, Guam and Wake Island.

When the Japanese launched that six-carrier strike on Oahu, it was only the first attack of a major offensive of the size and scope that even Hitler never tried to pull off.

Three days after the attack, the only two remaining Allied capital ships in the Western Pacific, the British battleship Prince of Wales and battle cruiser Repulse were sunk by a Japanese air strike. The still operational capital ships in the entirety of the Pacific were the survivors of the Pearl Harbor attack, heading back for California. Winston Churchill himself described it as the biggest shock he had in the entire war.

The Japanese aim was to create a "Greater East Asia Co-Prosperity Sphere" basically a massive empire with rich resources and plenty of small islands they could use as airbases. Those islands, places like Peleliu, Iwo Jima and Saipan would become household names, small rocks in the ocean that were worth little apart from their location.

In the six months that followed, Japan almost achieved its goal - it got to within bombing range of Northern Australia, was banging on the door of British-controlled India and even took some of the Aleutian Islands, the chain of islands running west from Alaska. Only one event really stopped them - the Battle of Midway.

The next four parts of this will explore the early defeats of the Allies - Philippines, Malaya and Burma, as well as rightly one of the most renowned carrier battles in history. It will also look at the crimes committed by Japan - for Pearl Harbor was but one day of infamy among almost a decade.

Part Two

03 December 2011

Upcoming plans

Some plans for December.
  1. A review of The Killing II.
  2. A review of the Doctor Who Christmas Special, "The Doctor, The Widow and The Wardrobe".
  3. After Pearl Harbor - a look back at the start of the Pacific War. This will be a five-part series, with one part devoted to Singapore.

30 November 2011

Speaking of Battlefield 3

I love a stunt video.


Battlefield 1943

On a lighter note, I got Battlefield 1943 free this weekend just gone because of the whole legal action thing. Got to say I thoroughly enjoy it - it combines the best of both settings for the games.

Also, the provision of a dedicated air warfare mode makes the pilot in me very happy - I like to fly in this game.

29 November 2011

The Chancellor's Autumn Statement

More austerity for longer, lower growth and rising unemployment. £5bn of public spending moved into building projects that won’t be shovel ready for months if not years and won’t benefit most people anyway. To top it all, this is dependent on the Eurozone crisis being sorted out.

 

I expected economic growth with high unemployment when this Coalition came to power – they’ve given us stagnation.

 

2015 can’t come soon enough.

26 November 2011

Strikes on 30 November

I have decided, after some thought, that I back the TUC strikes on 30 November and would take part on them if I was a member of a participating union.

My reasons are as follows:
  1. While I feel that something does need to be done about public sector pensions; this should be a change only for new joiners rather than existing employees. I do not feel that making existing civil servants work longer and pay more while getting less is correct - it is a fundamental change to their contract.
  2. The arguments about the conditions in the private sector are a logical fallacy - what they are doing is not a reason for the public sector to do the same.
  3. The arguments about turnout are also spurious. An abstention is not a "no" and anyway, most politicians weren't elected by a majority of their electorate.
  4. Lord Hutton's review points out that many of these pension schemes are not "gold-plated" at all - in half of public sector workers get less than £5,600 a year.
  5. The "£500 million" cost that the Coalition cites is nothing compared with the cost of the too far and too fast cuts.
I don't want to see a strike - I want to see a fair deal. The current proposal isn't.

20 November 2011

An Infinite Supply of Sidewinders: Battlefield 3 thoughts

I've been playing Battlefield 3 lately on the PS3, mixing between the single-player story and the more enjoyable multi-player.

This is not to say that the SP game isn't interesting, but after the superlative Half-Life 2, I've seen better. One particular area of comment is the fourth mission, "Going Hunting".

Essentially a rail-shooter, you play a female F/A-18 WSO who has to shoot down Iranian Fulcrums (not "Flankers" as IGN says - no tail booms), take out radar sites and mark targets for JDAMs. While enjoyable, having an infinite supply of AIM-9Xs to hand does damage the realism some what.

Although not as much as getting from the Persian Gulf to Tehran in under ten minutes...

Anyway, I'm glad to see Glenn Morshower (Agent Aaron Pierce from 24) in both voice and face form as one of the cut-scene people.

13 November 2011

In the defence of freedom

Today is Remembrance Sunday, where we remember those who died in the service of our country.

Many might feel that our involvement in many recent conflicts has not been in the defence of Britain at all; instead getting involved in other people's wars for material gain.

Yet, when you look back at our martial history, there have been surprisingly few conflicts that we've actually entered because we've been directly attacked. We declared war in the two World Wars in defence of Belgium and Poland respectively, certainly not being successful in the latter case as Poland spent almost fifty years under foreign control. In fact, we could have stayed out of both conflicts and remained independent.

What kind of nation would we be though if we did that? Certainly not as respected as we are. In fact, not entering the Second World War would mean that Hitler could have dominated Europe and be in a greater position to attack us.

I think Rudyard Kipling summed it up perfectly in his poem Dane-Geld:  


It is always a temptation to an armed and agile nation
  To call upon a neighbour and to say: --
"We invaded you last night--we are quite prepared to fight,
  Unless you pay us cash to go away."

And that is called asking for Dane-geld,
  And the people who ask it explain
That you've only to pay 'em the Dane-geld
  And then  you'll get rid of the Dane!

It is always a temptation for a rich and lazy nation,
  To puff and look important and to say: --
"Though we know we should defeat you, we have not the time to meet you.
  We will therefore pay you cash to go away."

And that is called paying the Dane-geld;
  But we've  proved it again and  again,
That if once you have paid him the Dane-geld
  You never get rid of the Dane.

It is wrong to put temptation in the path of any nation,
  For fear they should succumb and go astray;
So when you are requested to pay up or be molested,
  You will find it better policy to say: --

"We never pay any-one Dane-geld,
  No matter how trifling the cost;
For the end of that game is oppression and shame,
  And the nation that pays it is lost!"

Our servicemen and women have not put their lives on the line for their country - they have put their lives on the line for something greater; the principle that people should be free to determine their own destinies, rather than dictated by strongmen. For that, I thank them.

03 November 2011

Skyfall

On or shortly after 26 October 2012, I will be visiting a cinema to watch the fifth James Bond film I've seen in one. It's got an intriguing title and an intriguing premise.

Anyway, it's Bond. Even the worst of those are watch-able.

02 November 2011

Battlefield 3 on the PS3

Got Battlefield 3 in the post today and had a go on it this evening. I definitely prefer the multi-player to the frustrating and stage-managed single player. Only thing I want is two-seater jets...

Two very impressive remote control planes

Both fighters from the Wing Commander series.